CFP 2020 Immersive Learning Research Network (iLRN) Conference – San Luis Obispo, California (IEEE Tech. Co-Sponsored)

June 21–25, 2020, San Luis Obispo, California, USA

Technically co-sponsored by the IEEE Education Society, with proceedings to be submitted for inclusion in IEEE Xplore®

« Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning”

http://immersivelrn.org/ilrn2020 <http://immersivelrn.org/ilrn2020 >

Full CFP available at: http://bit.ly/2ki4gzb <http://bit.ly/2ki4gzb > (PDF), http://bit.ly/2lUcpdG <http://bit.ly/2lUcpdG > (HTML)

The Immersive Learning Research Network (iLRN) is a burgeoning global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. Its annual conference is the premier scholarly event focusing on advances in the use of virtual reality (VR), augmented reality (AR), mixed reality (MR), and other extended reality (XR) technologies to support learners and learning. Leading scholars and professionals operating in formal education settings as well as those representing diverse industry sectors will converge on the historic and picturesque coastal city of San Luis Obispo, California for iLRN 2020, where they will share their research findings, experiences, and insights; network and establish partnerships to envision and shape the future of XR and immersive technologies for learning; and contribute to the emerging scholarly knowledge base on how these technologies can be used to create experiences that educate, engage, and excite learners.

SESSSION TYPES & SESSION FORMATS

Academic Stream

(Refereed papers for proceedings)

Full or short paper for oral presentation

Short or work-in-progress paper for poster presentation

Work-in-progress paper for doctoral colloquium

Practitioner Stream

(No paper – refereed on the basis of abstract)

Oral presentation

Poster presentation

Demo showcase

Non-Traditional Formats

Pre-conference workshops

Special sessions

Panel sessions

See website for templates and guidelines.

CONTACT

conference@immersivelrn.org <mailto:conference@immersivelrn.org>

TOPIC AREAS

XR and immersive learning in/for: Serious Games • Medical & Healthcare • Workforce & Industry • Culture & Language • K-12 • Museums & Libraries • Special Education • Geosciences • Data Visualization

IMPORTANT DATES

Main submission deadline*: 2020-01-06

Main-round notifications: 2020-03-23

Camera-ready papers (Main): 2020-04-06

Late submission deadline*: 2020-03-30

Late-round notifications: 2020-04-27

Camera-ready papers (Late): 2020-05-11

Conference: 2020-06-21 to 2020-06-25

*Full and short papers can only be submitted in the main round.

PUBLICATION & INDEXING

Accepted and registered papers presented at iLRN 2020 will be published in the conference proceedings and submitted to the IEEE Xplore® digital library. IEEE makes Xplore content available to its abstracting & indexing partners, including Elsevier (Scopus, Ei Compendex) and Clarivate Analytics (CPCI – part of Web of Science).

Sébastien George

Catégorie(s) : Appels à communication, Communications scientifiques

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